This course covers the 3D side of games development: 3D asset creation, environment art, sculpting, blueprints, and node creation. You’ll master leading software including Blender, Unreal Engine and Substance Painter. Tutors are industry-experienced and guide you through the intricacies of each tool.
Year one is 8 units that progressively build skills, knowledge and understanding in creative development. Year two is 5 units that extend your learning and give you the chance to generate and explore a project of your own choice. Assessment is a mix of portfolio (with development blogs), written narratives and presentations. By the end of the two years you’ll have a specialist 3D portfolio ready for university, apprenticeship or work.